![]() Assuming that we have 500 Spirit un-buffed, we'd get an extra 30% Spirit from Spirit Tap, which would put us at 650 Spirit, where that Spirit then converts to 260 Crit Rating (18.57%). Hit Cap for casters is 17%, so we always aim to hit this, no matter what our other stats are.Ĭrit Chance we want to aim to get about 25%, as we're getting the rest almost for free, using Spirit Stacking we're essentially converting 40% of our Spirit, into Crit Rating. (Stat Priority: Spell Power > Spirit = Crit Chance > Haste) Ideally, you'll want the following stats, however, always prioritize getting Hit Capped, remember that Hit Rating is different from Melee to Casters. If you're using a Staff, avoid Celestial Focus. Fel Armor - Provides passive Spell Hit Rating from Spiritįile:Pure Shadow.png File:Mindburn.png File:Dusk Till Dawn.png File:Pendulum.png. ![]() ![]()
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